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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
1424
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Posted - 2014.05.24 20:02:00 -
[1] - Quote
+15 for the idea, +2 for the tears. No exaggerations here.
The easy way to ease players into the new system would be to keep supers invisible until they log in for the first time after the change.
I'd like to see people be able to exit their supercapital ship. One change to make that possible would be to allow supers to be owned by a corporation, and for the ship to always be locked except to those who have authorized access, with corp directors who have the role able to force-eject a ppilot from a corp-owned super.
I think all capital ships should be locked when ejected in space, and should require a successful hacking attempt for an unauthorized pilot to board them. Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance) And bring back the missile Inquisitor!! |
Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
1426
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Posted - 2014.05.24 20:26:00 -
[2] - Quote
Bohneik Itohn wrote:Hack the world. Only ships with no pilot in them, of course. But yes, hack the world!! I can't wait for CCP to do a pirate phase in which, over several years, every other expansion focuses on adding more mechanics for theft, hacking, scamming, pirating, ransoming, station-killing, killing players who are in stations or ships, and other excellent things!
Sam Harris wrote:I don't think we've offended these people enough. I propose all supercapitals make a warp beacon wherever they are in space, at all times.
But more supportive of our super pilots, I'd like to see larger towers have longer reinforce timers. I think this should also go along with an increase in fuel costs. Large towers shouldn't be the norm, they should be what you use to have a high level of security. I'd like to see their fuel costs multiplied several times over but also give them a long reinforce timer (like over a week) and their guns should be capable of blapping any subcapital when focusing fire through player control of the starbase turrets. They should also have a tremendous fuel bay with attachable modules for additional fuel storage and automatic loading, allowing them to go without re-fueling for months at a time. And their bubble should be bigger. It should have room for a bunch of supers.
Small towers should be the meat of maintaining sovereignty and performing basic POS functions. They should be cheap and efficient, and have a greater HP and defenses than their share of the cost of maintaining them. And all of them should be capable of holding several months' supply of fuel. The logistics of re-fueling lots of POSes is a nightmare. You might say that big alliances need to make sacrifices for holding sovereignty. I agree--but howabout instead of slowly killing their POS fuelers, they instead put a lot of money in the POS where it can be stolen through blowing up the tower and looting, getting a spy in the owning corp, or hacking it with some mechanic added in a later expansion? Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance) And bring back the missile Inquisitor!! |
Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
1430
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Posted - 2014.05.25 04:13:00 -
[3] - Quote
Captain Finklestein wrote:It's a great idea. However, what happens if I'm about to warp to a POS and my internet cuts out? Does the game really leave me out in space for the next 35 minutes until I'm tackled and killed? In my suggestion, if your super were owned by your corp, the CEO or a director with the right role could boot you from the super and have someone else hop in and fly it to the POS. That is assuming, of course, that your corp is aware you disconnected and they have another pilot available for it. Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance) And bring back the missile Inquisitor!! |
Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
1452
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Posted - 2014.05.27 03:04:00 -
[4] - Quote
Gizznitt Malikite wrote:Everything in a POS is a corp asset, as the items within are ALWAYS accessible by various members of a corp.
The only means to "secure" these vessels would then involve creating 1-man corps (or corps with only a few select trusted members). This would have major gameplay "fun" issues centering dealing with POS fueling, corp management, and other wonky and/or tedious tasks. Currently everything in a POS is accessible to the running corp, but there is no coding in the game that says that has to be true. If titans were left in space when the player logged out, the player would still be in that titan, and nobody else could enter it.
I don't see how this suggestion would force supers to become corp assets. Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance) And bring back the missile Inquisitor!! |
Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
1454
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Posted - 2014.05.27 19:46:00 -
[5] - Quote
Gizznitt Malikite wrote:The only "in space" location that is impervious to attack is behind a POS FF. However, anyone that gets inside the FF can easily bump it out of the POS FF unless its in a CSMA. The obvious answer is to allow supers to be anchored. I don't see how this small point negates the original post. If you think allowing them to be anchored is bad, then lets discuss that. Lets brainstorm options, not assume the OP is bad because it doesn't work exactly as described on the tin. Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance) And bring back the missile Inquisitor!! |
Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
1455
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Posted - 2014.05.27 23:35:00 -
[6] - Quote
I suggested that along with this change, POSes be given an auto-refueling module that allows them to store extra fuel at the cost of powergrid and of having the fuel in the POS where raiders and corp thieves can take it. But it would give an option for people who don't want to have to refuel the POS for a few weeks or months. Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance) And bring back the missile Inquisitor!! |
Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
1455
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Posted - 2014.05.27 23:45:00 -
[7] - Quote
Gizznitt Malikite wrote:The proposal is still shortsighted in how brutally it impacts smaller nullsec organizations with supers. They won't have as much need for supers when the big alliances and coalitions don't have as many anymore. Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance) And bring back the missile Inquisitor!! |
Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
1465
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Posted - 2014.05.29 20:47:00 -
[8] - Quote
For all you super owners who are worried about the stress of owning one after something like this were implemented: did you think about how much easier it would be once you don't have one anymore?
I think we're just trying to cut you guys some slack. That's all. Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance) And bring back the missile Inquisitor!! |
Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
1473
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Posted - 2014.05.30 22:03:00 -
[9] - Quote
Walter Hart White wrote:Supers should not be player owned period. It should be corporation asset. If you want to have it owned by you, fine, then take care of it. This exactly. Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance) And bring back the missile Inquisitor!! |
Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
1911
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Posted - 2014.11.19 19:56:54 -
[10] - Quote
Howabout this: make supercapitals stay in space for a month and then disappear. It makes them vulnerable all the time pretty much if they are being used, but if the owner has to go away, the ship will eventually fade from space - hopefully before sovereignty changes over in its system.
Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance)
"What if [climate change is] a big hoax and we create a better world for nothing?" -comic on Greenmonk
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
1911
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Posted - 2014.11.19 20:31:44 -
[11] - Quote
Stitch Kaneland wrote:They should not disappear from space. Instead give POS' a way to let someone park a super (fixed) in a pos. That way its still protected, but highly visible. RL may intervene but i would hope your corp/alliance is smart enough to protects all its POS assests without you around. That's all fine and good but there needs to be some protection for when you have to go offline for a month or more. Your corp can't just move the supercap to the new POS after the one its in gets shot down.
Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance)
"What if [climate change is] a big hoax and we create a better world for nothing?" -comic on Greenmonk
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